Object Lock Definitions
Here you determine which functions should be prevented by locking objects or tracks. You can select the following options:
Locking Objects
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Disable moving: Objects can no longer be moved horizontally. This avoids unintentional offsets between individual tracks in multitrack recordings.
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Disable vertical movement: The objects can no longer be moved between the tracks.
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Disable volume changes: The volume handles of the objects are disabled.
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Disable fade-in/-out: The fade handles of the objects are disabled.
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Disable length changes: The length handles of the objects are deactivated.
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Disable deleting: Locked objects cannot be deleted.
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Lock automation: The object automation is locked against editing.
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Disable ripple when objects are locked: These options control how objects are rippled during range-oriented edit functions (for example, Delete with ripple) and when moving and deleting objects in the Link… object modes when locked objects are on the tracks.
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All objects: Ripple is prevented for all objects in the track.
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All objects behind locked objects: Ripple is prevented for all unlocked objects in the track that are behind a locked object.
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Enable ripple: Ripple is allowed for all objects that are not locked, even if there are locked objects on the track.
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Locking Tracks
Tracks are locked in the track head by activating the lock symbol.
Disable 4 point cut: This deactivates the source destination cut function for locked tracks. The edits may no longer be changed.
Disable crossfade editing: This disables crossfade editing for locked tracks - the crossfades can no longer be changed.