SpeedSix.Numbers   (Discreet Box11)



PURPOSE

Painting by numbers.

numbersa.jpg numbersb.jpg



INPUT CLIPS

 1: Clip to Paint



Numbers   CONTROL PAGE

Sat Levels  (Number  Min: 0.0, Max: 100.0, Default: 50.0)
     How many distinct levels of saturation may be in the output image.

Val Levels  (Number  Min: 0.0, Max: 100.0, Default: 50.0)
     How many distinct levels of brightness may be in the output image.

Colour Shift  (Number  Min: 0.0, Max: 100.0, Default: 0)
     The colours are offset by this value. Imagine a colour wheel rotating.

Soften  (Number  Min: 0.0, Max: 100.0, Default: 2.0)
     The image can be softened, thus minimising noise, prior to 'painting'.

Boost Sat  (Number  Min: 0.0, Max: 200.0, Default: 100.0)
     Controls the saturation of the original image.

Boost Val  (Number  Min: 0.0, Max: 200.0, Default: 100.0)
     Controls the brightness of the original image.

Gamma  (Number  Min: 0.1, Max: 10.0, Default: 1.0)
     Controls the gamma of the original image.

Softer Brushes  (Checkbox  Default: Off)
Off: non aliased brushes are used to draw the outlines.
On: softer brushes are used with anti aliased-edged. They are somewhat larger.

Outlines  (List Box  Options: No Outlines | Hard Lines | Brush | | Brush - | Brush \\ | Brush / | Brush ., Default: Hard Lines)
Choose which style and direction of the brush you want to define the regions found.
Brush  (Colour Box  Default: R: 0, G: 0, B: 0, A: 35535)
     Brush colour to draw the outlines in.

Index