Mixer
Use the menu View > Mixer to open the mixer window of Samplitude (keyboard shortcut: M).
The mixer can be used docked or undocked like all windows (see Docking). By default, the Mixer window shares the docking area with the Project windows.
The Mixer combines the settings of the individual tracks such as volume, panorama, input and output routings, aux sends, plug-ins, equalizers and so on, as they are also found in other forms in the track headers or track editors, on a common interface and thus conveys the familiar look of a mixer as you may still know it from the analog way of working in the studio.
There are also additional control functions that can only be found in the Mixer window, with which you can, for example, link track controls, save the overall state of the mixer in snapshots or reset track settings such as panorama or effect settings for all tracks.
As with the Track Editor, individual areas can be expanded and collapsed, the size of the volume controls changes dynamically depending on the window size and, if necessary, a scroll bar is displayed so that the Mixer can always be displayed optimally according to the available screen space.
In the context of mixing consoles we often talk about channels, in Samplitude a track corresponds 1:1 to a channel, in the following both terms are used synonymously.
In the program settings (keyboard shortcut Y) at Design > Skins or by clicking in the upper left corner of the Mixer window you can select alternative mixer skins.
In this chapter